

He started his career as a programmer and later transitioned to a leadership role. Marek has been interested in game development and artificial intelligence since childhood.

Marek Rosa is the founder and CEO of GoodAI, a general artificial intelligence R&D company, and Keen Software House, an independent game development studio, started in 2010, and best known for its best-seller Space Engineers (nearing 5 million copies sold). Space Engineers has the 4th largest Workshop on Steam with over 500K mods, ships, stations, worlds, and more! Space Engineers: Keen Software House: VRAGE Engine: GoodAI: Personal bio: PlayStation 5 - 100k, 500k (Experimental)ĬEO, Creative Director, Founder at Keen Software House.PlayStation 4 Pro - 100k, 200k (Experimental).PlayStation 4 - 100k, 200k (Experimental).These parameters will be consistent in single player as well as multiplayer, and in normal play as well as experimental play mode. PCU limits: PCU limits and restrictions will be identical to those seen on other platforms.Third party scenarios are not supported.It is possible to share non-experimental mode creations between Xbox, PC, and PlayStation. Mods, Worlds and Blueprints: Yes, of course, available through Mod.io. You can browse and subscribe to mods and blueprints in game.No client side scripting will be available. Mod support: Yes, mods will be supported with some restrictions.Scripting will be available on dedicated servers. This is simply a limitation of all the console platforms. In-game scripting (Programmable Block): Scripting will not be available in single player or locally hosted multiplayer.We are prepared to increase the pool of available public servers as we adjust for increased traffic. These servers will be shared with Xbox and PC players.

Dedicated Servers: Yes, we will release with Epic Online Services (EOS) servers.PC, Xbox, and PlayStation players will be able to team up on day one! Crossplay: Our PlayStation release of Space Engineers will launch with Crossplay enabled.
